My name is Tim Hobson. I am a Raleigh, NC based 3D artist, specializing in environment props and assets.
SKILL-SET
-Low Poly Modeling and Optimization
-High Poly Sculpting
-Texturing and UVW Creation
-Strong Technical Knowledge of Normal Map theory and Creation
-Strong Communication Skills
-Excellent ability to adapt to difficult situations
-Capable Problem Solver
SOFTWARE
-3ds Max
-Mudbox/ZBrush
-Photoshop
-xNormal
-Unreal Engine 4
EXPERIENCE
Mighty Rabbit Studios - Breach & Clear - Environment assets - 2013
Wake Tech Final Project - Memories Last... - Lead Environment Artist - 2013
Currently I'm working with Epic Games as an Engine Support Technician providing technical feedback and assistance for our AnswerHub, Forums, and Custom Licensee's.
You can Follow me on Twitter @TimHobsonUE4
HOBBIES and INTEREST
In my down time I genuinely love to play games. I love to fully explore games worlds while thoroughly looking at in-game models and design choices.
I have a genuine love of movies as well, having worked with Regal Entertainment Group for nearly 14 years. I am a huge fan of movies and the accompanying trivia.
Design3.com - "51 Run" Art Contest - 4th place - 2011
ECGC - Wake Tech Art Contest - 2nd and 3rd place with two art submissions - 2013