I've always considered myself a designer. Growing up I was always the one coming up with games to play and stories to tell. Design is a process for finding or creating the medium of a message.
I started my career while in school with three internships as graphic designer at: a small offset printer, Toledo Children's Hospital marketing department, and a photography studio. Each position showed me a new aspect of the designer's job.
At David Howell & Co., a gift manufacturer in West Chester, NY, I jumped into designing packaging and products. The best part was the content; working with the finest art the world has ever seen. It may seem easy but designing unique gifts that hold true to the original work was a daily challenge.
Eventually commuting from Brooklyn to West Chester took its toll. I decided to work within the city as a freelancer. Soon after I was hired by Working Class, a boutique agency with an attached boutique store, literally. I quickly became a staple at the Working Class office; creating ads for their clients and signage for their store.
My desire to create my own products, namely games, grew over my years at Working Class. Not knowing where to start I went back to school and earned my MFA from Parsons The New School. I focused on developing my design process. I learned and refined how I develop ideas.
After school I started developing board games which lead to joining a designer club which ultimately lead to using my graphic design skills for like-minded designers. My freelance work and my independent game design work has taken shape over the past few years into more than a hobby but not quite yet a business. At the same time I found a position at Core, a luxury real estate company, where I can put to use all of my graphic design experience.
I have since moved across the country, now living in San Francisco. My work is now 100% focused on graphic design and art direction for various board game publishers. Feel free to contact me directly to talk about your upcoming projects and how I can be of service.