-
Concept Illustrator
Advertising
Storyboard Illustrator Created fully rendered frames, animatic assets, comp rendering. Clients include Coke, Yellow Pages, Honda, Nationwide, Mini for Advertising BMW. Concept Illustrator for Feature Film and Television: Defiance: Production Illustrations: Sets, props, vehicles, photomontage. Nikita: Storyboards The Mortal Instruments: Prop Designs Flashpoint: Weapon Designs Scott Pilgrim vs The World: Production Concept Illustration of Sets SAW: Concept illustrations Falling Sky TV Series: Concept environment Illustrations for DreamWorks Warehouse 13: Concept Illustration of interior and exterior environments Amelia: Production concept illustrator: environment, prop rendering Death Race: Carmageddon 3000 Films Inc: designing vehicles, props, environments and make up fx. The Love Guru: production illustration of props, environments, matte painting concepts Max Payne: prop design
-
Concept Illustrator
Forrec ltd
-Theme Park Design Created preproduction and finished illustrations for various props, ride, and environmental designs. Illustrated perspective, aerial view, and elevation drawings and paintings for theme park proposals internationally. F1 Theme park Dubai, Legoland, and various parks in China, Russia.
-
Lead Artist of the Concept Design Department
Too
Silicon Knights Human Trilogy for Microsoft XBox 360 and upcoming title for Sega. * Visual development of environments, props and characters, creating sequential art for the cinematic department. * Contribute in the development of prototype games. * Manage a team of 8 concept artists. * Mentor artists with the pipeline and development of required skills. * Work with Art Director to develop Game Directorʼs vision.
-
Background Painter
Sullivan Entertainment
* Created digital backgrounds for Anne of Green Gables Animated Television Series.
-
Layout and Design Artist
Cinegroupe
* Created environment, prop design, and layouts for animated productions. * Credit:: Heavy Metal Fakk2 (Heavy Metal 2000) feature film.