-
Footwear Designer
Canada
Jan 2020 - Present (4 years 11 months)
MTB footwear designer.
-
Hard Good Division Director
Québec, Canada
Jun 2018 - Jan 2020 (1 year 7 months)
I am supervising a team of product manager and developer which are responsible for creating seasonal hard good products for our cycling line list. Our product range includes bicycles, helmets, shoes, eyewear, bags, ...
My goal is to set them up for success and achieve great products seasons after seasons.
-
Footwear Designer / Developer
Vancouver, Canada
Sep 2017 - Jun 2018 (9 months)
- Seeks trends, design awesome shoes!
- Create and update "tech. packs" that follows Native's core values and aesthetic;
- 2D blueprints revisions (outsole, midsole, components);
- Manage prototypes making from the first sample to the pre-production run;
- Maintain efficient communication between different asian partners (China);
- Frequent travel to Asia.
-
Product Manager / Developer
Ville de Québec, Canada
Jun 2013 - Dec 2014 (1 year 6 months)
- Market and competitors study;
- Propose new product line (Gloves, socks and bags);
- Design new products;
- Create and update "tech. packs";
- Create and follow up development schedule;
- Negociate prices with suppliers.
-
Designer / Developer
Jul 2011 - Jun 2013 (1 year 11 months)
- Create and update "tech. packs" that follows company quality standards and product performance requirements;
-Design shoes and boots using Sketchbook Pro, Illustrator, Photoshop;
- Making sample mock ups;
- Understanding, following and conforming to CSA, ASTM, EN and ISO standards;
- 2D blueprints revisions (outsole, midsole, components);
- Manage prototypes making from the first sample to the pre-production run;
- Maintain efficient communication between different asian partners (Cambodia, China, Vietnam and Taiwan);
- Frequent travel to asia.
In other words: tech. packs creation, problem solving, project management, design.