Led teams of card designers to do the majority of individual card design on Magic: The Gathering card sets
Worked to balance game systems
Worked with creative designers to match story and IP with individual cards and whole mechanics
Reacted to player feedback to improve future product offerings
Provided feedback to fellow team members to improve their game design skills and the quality of their content
Wrote Latest Developments , weekly article on game design from 2012-2017.
Lead Designer - Final Design and Development:
'Baseball' (code name)
Ravnica Allegiance
Ixalan
Eldritch Moon
Magic Origins
Lead Designer - Initial Design
Modern Masters 2017
Design Team Member
Ravnica Allegiance
Guilds of Ravnica
Dominaria
Hour of Devistation
Aether Revolt
Shadows over Innistrad
Dragons of Tarkir
Magic2015
Dragon's Maze
Magic: The Gathering - Conspiracy
Worldbuilding
Shadows over Innistrad block
Product Designer
Theros Challenge Decks (Lead - content development)
Duels of the Planeswalkers 2015 (Lead - card set development)
SDCC 2016 Reboot
Signature Spellbook Series
Commander Anthologies I & II
From the Vault: Lore
Duel Decks (Jace vs Vraska, Speed vs Cunning, Elspeth vs Kiora, Eldrazi vs Zendikar, Blessed vs Cursed, Nissa vs. Ob Nixilis, Mind vs Might)
Best Science Fiction or Fantasy Miniatures / Collectible Card / Role-Playing Game for Eldritch Moon - Dragon Con 2017