Game Art student experienced in Autodesk Maya, ZBrush, and Adobe Photoshop. Extremely creative, innovative and goal oriented. I'm an over achiever and a work horse by nature and believe that one person should be proficient in several different areas. My goal is to design an original game idea; as the artist, modeler, animator, and writer.
Course Director's Award
I've received the Course Director's Award in the following courses
Model Creation - January
Fundamentals of Animation - July
Rigging Basics - September
Character Rigging - October
Character Animation - November
Academic Achievement Award
I've received the Academic Achievement Award in the following courses
Model Creation - January
Methods of Design - March
GROUPS
Digital Sculptors Union
I am required to model and or sculpt at least three models per month as well as comment and critique on fellow students artwork