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Principal
Sherwood, OR
Jun 2007 - Present (17 years 5 months)
Owner/Principal of product design consulting firm. Schonert Design specializes in all aspects of the creative product design process, including preliminary brainstorming and idea generation, concept development from napkin sketch to production, complex surfacing/CAD sculpting, brand/design language development and creative design solutions to engineering and manufacturing issues. Schönert Design's mission is to help create innovative products that delight the target user and enhance the brand, while meeting the cost, schedule and manufacturing needs of the business. Clients: Graphic Products, Lightspeed Aviation, Perceptive Pixel, Microsoft, Tektronix, Planar, Highgear, Mio, Ostendo, Teneo, Rigado, Fadigear, Novelto, Exophere.
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Sr. Industrial Designer
Redmond, WA
Jun 2013 - Feb 2016 (2 years 8 months)
Sr. Industrial Designer for one of the world's most recognizable technology brands. Recruited to help Microsoft define the future of work with the new Surface Hub. In partnership with a multiple discipline team, helped define product, aesthetic and hardware interface specifications for several devices and accessories. Additional responsibilities included design management, concept generation and development, functional problem solving in support of retaining design intent, CAD models (Alias/Rhino/SolidWorks), CG image creation (KeyShot/Photoshop), CMF/branding, certification and safety label creation (Illustrator), prototype creation and management.
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Sr. Industrial Designer
Wilsonville, OR
Jun 2000 - Jun 2007 (7 years)
Sr. Industrial Designer for market leading digital projection company. Provided and managed aesthetic and usability direction for all products across multiple brands. Industrial design lead and user advocate on multi-discipline teams. Additional responsibilities included new concept generation, part breakup design, production ready surface modeling (Alias/SolidWorks), digital rendering/photo-realistic image creation (Alias/ImageStudio), product graphics, development, implementation and policing of "InFocus Design Language" (product look and feel) guidelines, management of prototype and appearance model fabrication and OEM product differentiation support. Directed and collaborated with domestic, Asian and European engineering teams.
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Sr. Industrial Designer
Eau Claire, WI
Mar 1999 - Jun 2000 (1 year 3 months)
Sr. Industrial Designer for housewares/small appliance manufacturer. Responsible for product aesthetic direction, new product concepts, production surface modeling (Alias/SolidDesigner), digital photo-realistic rendering (Alias) and management of appearance prototype fabrication.
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Industrial Designer
Eden Prairie, MN
Nov 1994 - Feb 1999 (4 years 3 months)
Industrial Designer for Minneapolis product development and industrial design consulting firm. Responsible for the design of a wide range of products in the consumer and commercial markets. Responsibilities included client, job and team management, quoting, schedule and budget management, concept generation and presentation, renderings, foam and solid model fabrication and 2D CAD drawings. Additional responsibilities included internal royalty based/licensing concept generation, predominantly for the toy and fitness markets. Clients: Ecolab, Wagner Spray Tech, Arctic Cat, Satellite Industries, Aussie, General Mills, Cybex, NordicTrack, Fitness Quest, KB Gear, CycleOps, Toro and Craftsman.
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Industrial Designer
Arcadia, WI
May 1994 - Nov 1994 (6 months)
Industrial Designer for leading furniture manufacturer. Responsible for the aesthetic design of several bedroom groups. Additional responsibilities included new concept generation, presentation renderings, 2D CAD drawings and management of prototype fabrication.