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Adjunct Faculty, Emerging Media and Digital Art
Southern Oregon University
Feb 2012 - Present (12 years 9 months)
• Develop and teach new elective courses: EMDA 340 (Building the Web), EMDA 342 (Motion Graphics I)
• Co-teach and provide lab assistance for Digital Media Foundations courses: EMDA 201, EMDA 203
• Develop mobile and web applications to support community partners and associated projects.
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Multimedia Designer / Owner
Randolph Jones Multimedia
Mar 2011 - Present (13 years 8 months)
• Work side-by-side with clients to advise on marketing strategies and develop supporting tactics and collateral
• Produce end-to-end video products that involve motion graphics, 3D animation, videography, and copywriting
• Design and build web applications including complex front and back end components
• Create high-end architectural and product visualizations from plans and client specs
• Develop rich, animated, mobile applications
• Provide work shops and one-on-one private instruction with graphic design and animation tools
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Multimedia Design Engineer
Lockheed Martin
Jan 2007 - Present (17 years 10 months)
• Work autonomously to conceptualize and construct video and rich multimedia for marketing and communications projects
• Determine and manage efficient work flows for multimedia and video products
• Facilitate and grow relationships with inter-organizational clients
• Interpret complex technical concepts into easy-to-understand graphics and 3D animations
• Design branding and logos for new products and services
• Conceptualize, create, and modify rich, interactive multimedia websites and kiosk applications
• Edit digital video from treatments and scripts to create refined video products
• Construct shot sheets, scripts, and storyboards
• Design and administer nationwide high-end digital signage displays that present live video feeds, streaming RSS data, and animated multimedia
• Design and mix audio for animated sequences
• Design and construct DVDs and Blu-ray discs with interactive navigation and menus
• Develop 3D models for real-time simulation environments
• Design and create printed marketing collateral, packaging, and awards
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Geospatial Analyst
Overwatch Systems / ITSpatial
Nov 2004 - Dec 2005 (1 year 1 month)
• Created photo-realistic 3D geospatial models and databases of urban environments for private and government clients
• Refined and customized the geospatial production processes by writing MEL and TCL scripts
• Assisted with system delivery and one-on-one client training
• Participated in software testing and quality assurance
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Geospatial Analyst
IT Spatial
2004 - 2005 (1 year)