Green Goblin - An old character of mine which I recently revisited in Z-brush, And this came out of it, with few versions too.
Hell's Pawn - An old character of mine which I recently revisited in Z-brush, And this came out of it, with few versions too.
Green Goblin - An old character of mine which I recently revisited in Z-brush, And this came out of it, with few versions too.
Green Goblin - An old character of mine which I recently revisited in Z-brush, And this came out of it, with few versions too.
Volvo Sugga TP-21
Volvo Sugga TP-21
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Iron Man War Machine - a pet project.
Clan's Arena - This one i've done for another practise session for the models dat we'r goin to do for Spellforce 2.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Clan's Arena - This one i've done for another practise session for the models dat we'r goin to do for Spellforce 2.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Clan's Arena - This one i've done for another practise session for the models dat we'r goin to do for Spellforce 2.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
San-Marco Cathedral - This is one of the in-game model i did for Guild-2 Venice, having only Diffuse maps on textures.
Assasin's Armor - An armor i did as a practice work for another game, Modeled in Maya and Z-brush, Textured in Photoshop, Rendered in Maya Mental ray.
Assasin's Armor - An armor i did as a practice work for another game, Modeled in Maya and Z-brush, Textured in Photoshop, Rendered in Maya Mental ray.
Assasin's Armor - An armor i did as a practice work for another game, Modeled in Maya and Z-brush, Textured in Photoshop, Rendered in Maya Mental ray.
Aston Martin DB9 - This is an Aston martin DB9 model, did that in my early days of work. Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Aston Martin DB9 - This is an Aston martin DB9 model, did that in my early days of work. Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Axen-Sword - A practise model i did for an RPG game.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Axen-Sword - A practise model i did for an RPG game.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Axen-Sword - A practise model i did for an RPG game.Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Beretta - Did as another practice work in my previous company, modeled and textured by me and rendered by a colleague of mine in 3DS MAX v-ray, modeled in Maya, textured in Photoshop.
Beretta - Did as another practice work in my previous company, modeled and textured by me and rendered by a colleague of mine in 3DS MAX v-ray, modeled in Maya, textured in Photoshop.
Honda Civic - This is an In-game model of Streets of Mumbai an In-house production of Trine games (the studio i'm currently working in), this is the indian model of Honda Civic done in street racing style. The mods and vinyls all i did on my own. Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Boiler - Personal project.
Boiler - Personal project.
Honda Civic - This is an In-game model of Streets of Mumbai an In-house production of Trine games (the studio i'm currently working in), this is the indian model of Honda Civic done in street racing style. The mods and vinyls all i did on my own. Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Honda Civic - This is an In-game model of Streets of Mumbai an In-house production of Trine games (the studio i'm currently working in), this is the indian model of Honda Civic done in street racing style. The mods and vinyls all i did on my own. Modeled in Maya, Textured in Photoshop, Rendered in Maya Mental ray.
Helmets - These models i did for Gothic-3 forsaken Gods. Modeled in Maya, Textured in Photoshop and rendered using Maya Mental-ray.
Helmets - These models i did for Gothic-3 forsaken Gods. Modeled in Maya, Textured in Photoshop and rendered using Maya Mental-ray.
F-150 FX-4 - An Off-roader of ford i did as a practice model for Ford offroad racing game. Modeled in Maya, textured in Photoshop, Rendered in 3DS MAX V-ray.
F-150 FX-4 - An Off-roader of ford i did as a practice model for Ford offroad racing game. Modeled in Maya, textured in Photoshop, Rendered in 3DS MAX V-ray.
KLX-Dirtbike - On this one i've worked with some of my colleagues, took the base mesh from one guy and then made the whole bike according to mesh-smooth. Modeled in Maya.
Shields - These two models i did for Gothic-3 Forsaken Gods, Modeled in Maya Textured in Photoshop and rendered using Maya Mental-ray.
Shields - These two models i did for Gothic-3 Forsaken Gods, Modeled in Maya Textured in Photoshop and rendered using Maya Mental-ray.
Range Stormer Concept - This is one of the concept model i like a lot in SUVs so i made one of my own :) Modeled in Maya textured in Photoshop and rendered using 3DS MAX V-ray.
Range Stormer Concept - This is one of the concept model i like a lot in SUVs so i made one of my own :) Modeled in Maya textured in Photoshop and rendered using 3DS MAX V-ray.
Iron-Man War-Machine Concept - This is the latest one i'm doing Started with the concept that is on Internet now a days and did the back of the portion and the weapon by myself, made the weapon fully trasformable with easy controls to handle it. Modeled in Maya and rendered using Maya Mental-ray.
Iron-Man War-Machine Concept - This is the latest one i'm doing Started with the concept that is on Internet now a days and did the back of the portion and the weapon by myself, made the weapon fully trasformable with easy controls to handle it. Modeled in Maya and rendered using Maya Mental-ray.
Bank - An in-game asset i did for Guild-2 Venice.
Evil Church - An in-game asset i did for Guild-2 Venice.
Farm - An in-game asset i did for Guild-2 Venice.
Residence Rich - An in-game asset i did for Guild-2 Venice.
TVR T440R - Low poly car for mobile and iphone Games.
TVR T440R - Low poly car for mobile and iphone Games.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - High Res - A High res model of war tank i did as my personal work for a low poly Game model.
D-12 War Tank - War tank
D-12 War Tank - War tank
D-12 War Tank - War tank
D-12 War Tank - War tank
D-12 War Tank - War tank
D-12 War Tank - War tank
Staghound T17 E1
Staghound T17 E1
Staghound T17 E1
Lords pavilion and side stand - Did the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Lords pavilion and side stand - Done the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Lords pavilion and side stand - Done the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Lords pavilion building and side stand - Did the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Lords pavilion building and side stand - Did the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Lords pavilion building and side stand - Did the pavilion building and a side stand for a cricket project pitching.Had great fun doing it, and got amazing results too.
Alchemist-Demonic - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Alchemist-Demonic - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Alchemist-Demonic - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Soulscreamer-Demonic - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Soulscreamer-Demonic - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Transport Device - Did this one for Spellforce-2: Faith in Destiny.These were few of the in-game building renders used for marketing.
Green Goblin - An old character of mine which I recently revisited in Z-brush, And this came out of it, with few versions too.
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Game art Portfolio
Shray Khanna
Art Lead at Dhruva Interactive Bangalore, India