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3D Generalist
Noida, India
Mar 2011 - Present (13 years 9 months)
My role, at Ingenuity, is to do each and every step to produce the end result, Which involves
Modelling, Unwrapping, texturing, shading, lighting, dynamics, simulation and finally rendering.
Here I mainly use FinalRender for rendering.
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Pickles Studio
New Delhi, as a freelance 3D Generalist in the year 2004-2005 * Worked as Visiting 3D faculty in Animaster, Arena Multimedia, C@C Computers
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Autodesk Certified Associate Certification 3ds Max
Technical Skills: 3Ds Max, Final Render, V-ray, Mental Ray, Glue3D, Ray Fire, Adobe Photoshop, Adobe Premiere, Adobe After Effects, Maya
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3D Trainer
TGC INDIA
New Delhi, India
Mar 2010 - Mar 2011 (1 year)
I was responsible for creating curriculum for students and Implement too.
I was giving training on 3ds Max. I used to teach modelling, texturing, lighting, animation and dynamics.
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3D Generalist
New Delhi, India
Jul 2007 - Jul 2010 (3 years)
At Anitribe, My role was to do everything in 3D.
It ranges from modelling to unwrapping, texturing, rigging, simulations.
I did a few short animated 3d ad films, product modelling, created stages for events, motion graphic video for
DMRC.
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3d Modeller
UTV Toonz
Mumbai, India
Dec 2005 - Jul 2007 (1 year 7 months)
My Role was to interact with concept artists and model props, Environments, Characters, Blend-shapes accordingly.
Some time I need to do some trouble shooting in modelling as per Texturing and Rigging artist requirements.