These first five images are renders taken from my CGI final project. We had to create an environment, and I chose my grandmother's living room, complete with knitting, lazy boy chair, and an old television set. In this class we learned only modeling, texturing, and lighting in Maya, but did no animation.
For the Animation II class, our project for the quarter was to create an animation based around some sort of robot. I created a robot loosely based on the character in the Robot 13 graphic novel, and the following two images are the orthographic sketches that I worked off of to create my models.
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3D Modeling/Animation

This section is comprised of the 3D work that I did in Computer Graphic Imaging, Animation I, and Animation II. I started off using Maya 2010, and finished with Maya 2012. We learned the basics of modeling, texturing, lighting, and animation from concept design through storyboarding, pop-through animatics to final animations.

Molly Weiner
Managing Editor and Graphic Designer at Fighter 411 Magazine Boca Raton, FL