I am a Generalist with main focus on modeling, texturing, shading and rendering. I have knowledge, expertise and working industry experience in rigging, lighting, animation, compositing, and tracking. I possess excellent skill in Maya, 3Ds Max, V-Ray, Arnold, Zbrush, Mudbox, Mari, Photoshop as well as proficient working knowledge of Nuke, After Effects and Modo.
I am currently a Modeling & Texturing TD at MPC where I produce high quality assets while working creatively on Fast & Furious 7 and other exciting shows. Previously, I served as a Generalist at NSC Creative building assets, texturing, shading, lighting, rigging, animating, managing scenes and compositing for their fulldome shows and third party clients.
BA (Hons) Computer Animation Arts