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Lead Environment Artist
Kyiv, Ukraine
Feb 2012 - Apr 2015 (3 years 2 months)
Survarium - online massive multiplayer first-person shooter
- Vegetation and Environment modeling and texturing
- Providing communication between artists and programming department
- Engine and Tools design in cooperation with programmers
- Providing new techniques to speed up Environment modeling
- Multiplayer level planning and creation
- Managing a team of Environment Artists
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Level Artist
Kyiv, Ukraine
Oct 2009 - Dec 2011 (2 years 2 months)
S.T.A.L.K.E.R. - 2 (Canceled)
- Engine and Tools design in cooperation with programmers
- Environment modeling and texturing
- Vegetation modeling and compiling using SpeedTree
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Level Artist
Kyiv, Ukraine
Oct 2008 - Sep 2009 (11 months)
S.T.A.L.K.E.R. : Call of Pripyat
- Terrain, architecture, props and vegetation modeling and texturing
- Single and multiplayer level prototyping, creating and balancing
- Level optimization, lighting and compiling using inhouse XRay Engine
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Environment Artist
Kyiv, Ukraine
Jul 2007 - Sep 2008 (1 year 2 months)
S.T.A.L.K.E.R. : Clear Sky
- Terrain, architecture and props modeling and texturing
- Singleplayer level prototyping and creating
- Level optimization, lighting and compiling using inhouse XRay Engine
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2D and 3D Artist
Kyiv, Ukraine
Feb 2005 - Jun 2007 (2 years 4 months)
- 3d character, environment, architecture, props modeling and texturing
- quality control and technical consulting
- resources optimization
- GUI design and implementation, icon design; logo design; webpage design
- posters composing and prepress
- other problem solving concerning graphical content development
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2D and 3D Artist
Digital Spray Studio
Kyiv, Ukraine
Jan 2003 - Feb 2005 (2 years 1 month)
- Environments, vehicles, architecture, details, weapon modeling and texturing
- refactoring and optimization work