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Sr. Director -Interactive
Jakks Pacific
Sep 2012 - Present (12 years 2 months)
Develop key strategies for digital and physical interactive toy products/applications. Define trends, growth opportunities, visioning, and direction to drive innovation throughout the organization.
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Producer-Boys
Mattel
Aug 2011 - Sep 2012 (1 year 1 month)
Internal Innovator/Producer supporting all boys brands, Hotwheels, Entertainment Brands, Matchbox, and Games/Radica.
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project designer
Mattel
Nov 2010 - Aug 2011 (9 months)
designer, and project design manager working on DCU, Young Justice, Action League, and Green Lantern properties. Older projects include Generator Rex, and Turbo. Collector and innovation toys including brand strategy and 3D Sculpting.
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Project Industrial designer
Radica Games/Mattel
Jun 2008 - Nov 2010 (2 years 5 months)
Creation, Design, and Management of electronic and computer base toys, games, figures and more.
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Designer
kiddesigns
Sep 2006 - May 2008 (1 year 8 months)
Consumer product and toy design with imbedded electronic solutions. Defined game play experiences focused of learning for licensed branded product. 3D modeling and graphic, product design
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Industrial Designer
Marvel Enterprises
Aug 2003 - Sep 2006 (3 years 1 month)
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Industrial Designer
Marvel Enterprises
2003 - 2006 (3 years)
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Industrial Designer
Revlon
Aug 2001 - Aug 2003 (2 years)