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Videogame Design/ Creation Instructor
ID Tech Georgetown
Washington, DC
Taught the videogame design process to students ages 9-17. * Used proprietary software( Multimedia Fusion). * Helped create and program animated characters for the interactions within the game. * Instructed students on how to design characters, write scripts, develop a story, and to focus on ease of accessability and playability. * Implemented testing using proprietary software to check for and insure smooth gameplay. * Monitored the test results and coding identify "collisions" in the programming.
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Animator
Atlantic Video
Washington, DC
Animated established characters for Discovery Channel production of "PENDEMONIUM." * Implemented Animation using Toonboom. Software, a 2-D Animation program which makes use of Layers to manage sound, efx, backgrounds, and foregrounds (Characters). * We also incorporated digital video backgrounds, lip-sync, and prop design on a daily basis. Ruckus Network