![](https://s3images.coroflot.com/user_files/individual_files/638279_s79dwhabofurisronhetee74m.jpg)
Running on the path.
![](https://s3images.coroflot.com/user_files/individual_files/638279_x7faocoltava_mybtqtsv70rx.jpg)
First Idle Animation
![](https://s3images.coroflot.com/user_files/individual_files/638279_rr4aijfv3kirsfbzg_tljrkp2.jpg)
Second Idle Animation
![](https://s3images.coroflot.com/user_files/individual_files/638279_ovhuqxo2wmd_utullot_4uplv.jpg)
Running through the woods.
![](https://s3images.coroflot.com/user_files/individual_files/638279_c766snjrqkf6wzbhxpe42nys2.jpg)
The Anim Blendspace for the Walk/Run Animation for the Wolf.
![](https://s3images.coroflot.com/user_files/individual_files/638279_d_yxgzq95auqmckiw4lrqvvhw.jpg)
The AnimBP State Machine for the Wolf
![](https://s3images.coroflot.com/user_files/individual_files/638279_nmlbplon87xtnp0kngddbhard.jpg)
The Random Idle Animation logic for the Wolf.
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