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Master of Arts - New Media, Game Design and Production Game Design
Aalto University
2010 - 2014
Game design: Theory, projects, Unity, boardgame and cardgame prototyping, role-play, feedback systems/game economy, game systems, rules, HUD design, UI design.
Physical Interaction: Arduino with ultrasound and IR sensors to create sound and physical interaction projects using Pure Data, including interactive animation. Singing space shooting game.
Photography: Lighting and architectural workshops
Storytelling: Interactive narratives and traditional storytelling forms