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AR & VR Art Director
Praha, Czech Republic
Sep 2019 - Nov 2020 (1 year 2 months)
○ Responsible for transferring ideas from text concepts to a visual form for a variety of AR & VR experiences; presented visual direction to Czech and US clients from fin-tech and automotive industry.
○ Conducted initial research; ideated the content and interaction principles; validated ideas with prototypes; brainstormed, communicated, and supervised the direction of the project to the team.
○ Directed a multidisciplinary team of 6 people in the development of a 10 level Oculus Quest VR racing game for the global car brand Škoda Auto, part of the Volkswagen Group.
○ Designed an AR exercising app for an international pharmaceutical company MSD to help those suffering from diabetes.
○ Guided the implementation of AR face filters that feature in a banking app for a SF fin-tech startup.
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AR & VR Designer
Praha, Czech Republic
Nov 2018 - Aug 2019 (9 months)
○ Crafted concept art for creative pitches; designed and developed characters and avatars; produced low poly 3D assets for Unity 3D; prototyped and built game levels in Unity 3D; designed UI for mobile AR apps and VR Oculus Quest experiences; participated in user testing and collaborated with a UX designer and developers.
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Senior UI/UX Designer
Praha, Czech Republic
Oct 2017 - Oct 2018 (1 year)
○ Launched user-friendly and mobile-first web and mobile apps for startups from the fin-tech, automotive and social media industry.
○ Created UI & UX, personas, user flows, wireframes and interactive prototypes; conducted user testing; closely collaborated with a team of UX designers and developers.
○ Designed new visual design languages from scratch; drew sets of iconography, character and illustration work.
○ Worked for clients predominantly from New York, San Francisco, and Prague.
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Teaching Assistant in Studio of Graphic Design and Visual Communication
Praha, Czech Republic
Sep 2016 - Sep 2017 (1 year)
○ Brought VR technology to the Academy; initiated development of a first course on VR.
○ Mentored Czech and Erasmus students in the design process; created studio assignments and introduced interdisciplinary collaboration; organized workshops with experts on online newspapers and UI & UX in the automotive industry; partnered with Skoda Auto and Puppeteers’ Chrudim festival to bring commissions to the Academy.
○ Promoted student’s work by giving interviews to online magazines; conference speaker at Czech VR Fest, the biggest AR & VR festival in Central Europe in 2017.
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In-house Graphic Designer
Praha, Czech Republic
Jan 2015 - Sep 2016 (1 year 8 months)
○ Collaborated with creative agencies to build an online magazine and oversaw the design; guided the graphic design of meeting rooms for the new office building.
○ Implemented the new HPE brand design guidelines; created content for a portal of internal communication.
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Graphic designer and co-founder
Mladý ateliér
Plzen, Czech Republic
Jan 2012 - Dec 2014 (2 years 11 months)
○ Co-founded studio to give graphic design students their first job experience and to grow their professional portfolio.