I am a creative student finishing my studies in Games Design and I focus mainly in developing new ideas for games and creating simple/unique gameplay mechanic ideas and then taking these ideas and developing prototypes in Game Engines. I mainly work in Unity 3D and UDK creating the models in 3DS Max although I am slightly experienced in using other 3D software including Maya and Mudbox. I am very punctual and working in the games industry is something I am very passionate about so will strive to perform at my best in any task I am given. I am good at time management and any project I am given I can manage my time effectively to hit any deadlines.