-
Hand Drawing Teacher for Industrial Design
Universidad de Palermo
Mar 2003 - Present (21 years 9 months)
- Freeform perspective and sketching technics for industrial design students since 2003.
- Line drawing in 2 and 3 points perspective.
- Realistic rendering, using markers or pastels.
-
Product Designer, 3D Modeler
Trumdesign
Feb 2003 - Present (21 years 10 months)
Developed products from concept to production.
Toy vehicles, Jewellery, rotational molding products, bike helmets, shoe sole design, rapid prototyping models, digital illustrations, articulated toy creatures, custom housing game consoles.
-
Product designer
Astilleros Neptuno
Oct 1996 - Dec 2011 (15 years 2 months)
Development of portable toilets in vacuum forming and rotomolding.
Mold design in sheet metal and cast aluminium.
Since 2002 the company is exporting most of its production to all the world.
-
Beta Tester
T-Splines
Aug 2006 - Dec 2011 (5 years 4 months)
Cooperated in the development of T-Splines software. Had influence in many tools and UI enhancements.
Case of study:
http://www.tsplines.com/pdf/T-Splines-TrumDesign.pdf
3D World Magazine article review:
http://www.tsplines.com/m/TS3DW.pdf
-
Freelance Designer
GC-Properties
Dec 2010 - Apr 2011 (4 months)
Articulated toy development starting from 2D sketches.
Design refinement, 3D modelling of product, ready for rapid prototype and plastic inyection production.
Desarrollo de juguetes articulados, partiendo de ilustraciones. Ajustes de diseño, modelado 3D de productos listos para producción en inyección de plástico.
-
Freelance Jewellery Modeling , Rendering and Animation
BH-Diamonds
Oct 2007 - Oct 2009 (2 years)
During one year I’ve been specializing in the Jewellery industry:
- Photography studio set creation for for Jewellery.
- 3D modeling of complex rings using both Nurbs and Sub-D technics.
- Photorealistic rendering with maxwell renderer.
- STL models creation for wax printing
- 360 animation for models visualization
- Retouching with Photoshop.
http://www.bh-diamonds.com
-
Freelance Product Designer
Gustavo Fontana Inc.- Silvermate SRL
Sep 2006 - Feb 2007 (5 months)
Product Designer at the Buenos Aires office, where I cooperated in the design development of innovative products. Executed diferent aspects of design proces, from conception through production output. Was responsible for concept sketcks, 3D modeling for rendering and production. Industries: audio, automotive, electronics and consumer products.
-
Instructor for 2D and 3D Shoe Representation Course
INTI - FADU
2007 - 2007
-
Freelance Product Designer
TangoDVD
Jul 2005 - Dec 2005 (5 months)
Tango Collection Rack - Winner of a Packaging Latin Grammy Award®
Development of to-scale design for a 7 DVD rack plus two explanatory booklets.
Our challenge was to adapt the character and technique of antique “Bandoneón” into an industrially-fit object. Responding both to decorative and functional purposes, special attention was paid at the flexibility of the set, achieving the most faithful model possible.
-In Association with Leicia Gotlibowski and Andrés Mayo-
-
Morphology Teacher
Facultad de Arquitectura, Universidad de Buenos Aires
Mar 2000 - Dec 2003 (3 years 9 months)
Was in charge of groups of students of the Industrial Design career. Teaching Morfology, from concepts, and hand sketching to detailed model making.
-
Product Designer
DAS Branding & Design
Mar 2001 - Feb 2002 (11 months)
Project Manager, where I designed products. Executed all aspects of design and development, from conception through production output. Was responsible for concept sketching, prototypes, 3D modeling for rendering and production.
Industries: consumer products.