The app was a huge success, with 2.5 million downloads in its first week and an average session time of over 10 minutes. Available on iPhones 4, 3GS, and the iPad 2, players could share achievements on Facebook, and geolocation features helped them find the nearest poster. User feedback was overwhelmingly positive, with fans calling the app "freaking AWESOME" and "addictive." The game quickly became a global sensation, with players competing fiercely to top the world scoreboard. This project was a defining moment in AR gaming, and I’m proud of the role my team played in bringing it to life.