I am a Chicago-based game artist and animator, currently seeking employment-- particularly positions that involve concept art, texturing, character modeling, rigging, or animation. I work both in traditional mediums and digitally using Adobe Photoshop, After Effects, and Autodesk Maya.
I have excellent communication and teamwork skills, and am driven by a thirst for knowledge-- not only in my chosen fields, but also in history, psychology, gender studies, you name it. I scuba dive, ride horses, tutor writing, and used to march lead clarinet in high school band. Inspiration comes from unexpected places!
Semifinalist in Sony's Gamers In Real Life competition, 2011.
Shipped "Mack vs. Windows" for participation in the 2011 Independent Games Festival.
Game "B'ak'tun" won 2nd place in DePaul's 2011 Global Game Jam and 1st place in Project Night Light.