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Accessories Designer
Poway, CA
Jun 2016 - Sep 2017 (1 year 3 months)
-Designed visually innovative accessories and headwear for license partners; developed from concept through final production
-Created and maintained original tech packs and spec sheets
-Worked closely with Art, Production, Licensing, and Sourcing departments during all stages of development
-Market and trend research; attended events that pertain to the gaming lifestyle
-Input and maintained information into a product lifecycle management system (BeProduct)
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DESIGNER - APPAREL & ACCESSORIES
Irvine, CA
Nov 2012 - Sep 2015 (2 years 10 months)
• Designed Men's and Women's accessories, including purses, wallets, backpacks, hats/headwear, sleepwear, socks, and footwear, and managed styles from concept through SMS and production stages
• Designed SMU styles for apparel and accessories: worked with buyers of major retailers to meet their requests while keeping brand integrity, and managed SMU from approval through TOP
• Attended fittings and worked with Technical Design to ensure proper fit and quality were executed
• Researched market trends through a variety of sources to build concepts and design capsules
• Communicated with Design, Technical Design, Development, Merchandising, and Sales teams through all design and development stages; worked closely to hit margin goals
• Built and maintained tech packs on Adobe Illustrator; input and maintained style information in Lectra Fashion PLM
• Communicated with overseas vendors
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General Assistant
Irvine, CA
Sep 2012 - Nov 2012 (2 months)
• Data entry into a new system for product data management for all trims and materials
• Assisted design department with updating CAD’s in technical illustrations and merchandising boards
• Created full color Accessory CADs
• Assisted designer with creating preliminary color boards for Spring 2014
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Pre-Production/Design Assistant
Wilster Apparel, LLC
Los Angeles, CA
Feb 2012 - Aug 2012 (6 months)
• Handled all lab dip, bulk fabric, strike-off, and trim approvals and follow up with factories
• Created line sheets, CADs, and flat sketches in Adobe Illustrator
• Specced and created original tech packs from sample garments
• Liason between buyers and factories for development and production samples
• Assisted in the selection of fabric for specific sample garments