I have been 3D modeling and producing small game levels as a hobby for many years. My knowledge in various aspects of the industry ranges from PBR textures, low and high poly modeling, Sculpting, Game Design, Level Design, Animations, and Unreal Engine functionality including blueprints.
I have recently been enrolled at Lasalle College, under the 3D modeling for video games program, and am currently finishing my final term of that education.
My knowledge of Programs includes: 3Ds Max, Substance Painter, Zbrush, Photoshop, Blender, Unreal Engine, Marvelous Designer, and World Machine.
President's Honor Roll in Chemical Engineering Technology for 3 years.
CTTAM as a Certified Engineering Technologist