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Lead UX/UI
Hyderabad, India
Jun 2013 - Present (11 years 6 months)
Leading UX/UI for Mobile, Tablets, Web, Desktop Apps & Smart TVs -
UX methodologies
UX Wireframes
Information Architecture
Interaction design
UI Design
UI Design guideline
UI specifications
Design Documentation
Hiring
Training in Art, Design and UX
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Lead User Interface Designer
Playfish - EA Games
Jan 2013 - May 2013 (4 months)
1. Manage the tasks assigned by the Producers, Project Managers, Game Designers and the Art Director.
2. Wire-framing , prototyping and defining the User flows.
3. Task allocations to the team members. Manage the tasklist in JIRA.
4. Wire-framing for the theme specific UI.
5. Implementation of the wire-frames into working prototypes
6. Manage a good user experience of the games by taking part in the demos and player/user feedback.
7. Bug tracking and effective fixations for the XML, Client scripting.
8. Managing good user interface principles while designing for games.
9. Strong knowledge of the User Interface Guidelines for Web/Android/iPhone/Blackberry/WindowsPhone.
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User Interface/Experience Designer
Playfish - EA Games
Aug 2012 - Jan 2013 (5 months)
1. Wireframing and refined UI.
2. Seamless integration of the content for online games.
3. Integration of Artworks, Animations for the UI developers.
4. Breaking complex communication into a simple one for a better User Experience.
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Pixel Artist
Game Theorem Ltd
Jan 2009 - Jul 2012 (3 years 6 months)
Series-40 and Series-60 mobile graphics for Casino games.
Web Graphics and Animation for Online Casino game themes.
Interaction Design for Web and Mobile.
UI Design for Blackberry, Android 2.2, iPhone 4S, Web.
Marketing graphics (Facebook Timeline Art, Web & Mobile Banners, Email Flyers, Print Materials) for the Client in South Africa.
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game pixel artist
Electronic Arts
Jul 2007 - Dec 2008 (1 year 5 months)
# Whole game handling with concept characters and animations and UI in pixel for 40 series and 60 series and N-series phones
# In-game graphics for mobile phones of various genres + marketing material (hires graphics)
# In-game character design and animation
# Splash screens for different mobile games
# Menu and UI interface and layout design for the in-games
# Pixel art, animations and optimizations
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Graphics Designer/Pixel Artist
Jump Games (Paradox Studios Ltd.)
Mar 2006 - Jun 2007 (1 year 3 months)
Notable Projects:
- Miniclip games for mobile
- Disney games for mobile
Other mobile games project
- Amar Akbar Anthony (
- Mene Pyar Kiya (A romantic game theme, characters, animation, porting to different handset resolutions)
UI Design for "Don- The chase begins"
Game concept:
- Bugzoom : animations, characters, themes, backgrounds, gameplay, level-designs