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Project designer
Spin Master
Culver City, CA
Aug 2023 - Present (1 year 3 months)
- Bakugan (2023) partnered with oversees inventors developing new Bakugan characters and designs. Oversaw development of multiple SKUs, each with multiple mixes of characters. Organized and mentored new talent, teaching them about production design. Made sure all interdisciplinary teams were on the same page: card art development, card development, product development, show production development, brand/marketing, product development, design
- Monster Jam (2023-current) Collaborated with in-house innovators to bring their concepts to production quality. Partnered with Feld (licensor) to deliver on brand products everyone involved can be proud of.
- Hexbots (current) provide CAD modeling and rapid prototyping support for new and emerging concepts
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senior designer
Spin Master
Los Angeles, CA
Jul 2017 - Aug 2023 (6 years 1 month)
- Meccano (2017 - 2019) lead designs on interactive/robotic toys - creating models with existing parts, new parts that fit within the Meccano system, preliminary "photobook" instruction sheets, label graphic art; worked with automotive licensors in creating replica models of their vehicles: Ferrari, Pagani, Cheverolet, John Deere, and Monster Jam; lead designer on the redesigned and rebranded Meccano Junior line; worked closely with engineers overseas to ensure quality of new parts
- Mighty Express (2019-2021) developed a new track system for toy trains; worked closely with show development team for creating toy-etic moments in the show; coordinating vendors and model makers to produce concepts and assets for various milestone meetings lead design of toy train vehicles; lead design on "Mission Station", developing play pattern and electronic functions
- Rubble and Crew (2021-2022) early development of playsets - working closely with outside vendors and model makers for proof of function models; modeling and prototyping role-play items; preliminary concepting and prototyping for large a playset
- Disney Firebuds (2022-current) continuing development on die-cast vehicles; continuing development on role play items through to preproduction samples; working closely with licensor to ensure toys are on model and perform as expected