I am a motivated and passionate 3D Artist with the ability to develop high quality 2D/3D assets, life like 3D characters and animations as well as having a solid understanding of game art and processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stimulating content that will intensify game playability. Also having an extensive knowledge of software and techniques related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values.
I have been developing my skills as a 2D and 3D artist for over ten years. My passion for learning new skills took me into teaching where I had the chance to share those skills with students eager to acquire them. I have a very high set of skills in 3D modelling (assets, organics, vehicles, characters), texturing and animation to name a few. I pick up skills extremely quickly and constantly stay updated with the newest trends in the industry to ensure my skills are as up to date and relevant as possible. I am a great team player and work tirelessly to ensure deadlines are met.
I have been teaching Games Development for over six years covering subjects such as environment art which includes asset creation, texturing, engine work and sound production. This includes work with foliage and organics such as characters.
I am presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career.