Responsible for development, style & overall quality of in-game graphic design & user interface. Leading a team of artists, presenting visual concepts to production & team, and collaborating with designers, programmers & project managers in a creative, deadline-driven environment. Shipped titles include:
'[PROTOTYPE 2]' (2012) - Xbox 360/Sony PS3/PC
'Skate 3' (2010) - Xbox 360/Sony PS3
'Skate 2' (2009) - Xbox 360/Sony PS3
'skate.' (2007) - Xbox 360/Sony PS3
'SSX On Tour' (2005) - Xbox/Sony PS2
Specialties: Graphic design, concepts, pre-viz, branding, color, layout and typography. User interface design & wireframe planning, Flash design and animation. Presentations and creative pitching. Leadership and art direction.