My professional abilities would be 3D modeling, advance lighting, UV mapping, particles FX, rigging, texturing, and animation with bones, 3D Character Studio, and Composite with After Effects. Some of the applications that I use are 3D Studio Max, Maya, Photoshop, After Effects, and Mudbox. Some of the games I work on are Phylon, Chronicle, Kaneva, and NovaStrike. My main focus for most of my work would be next gen 3d modeling.