I am a Unity-certified Unity3D game developer seeking position as a video game designer or gameplay software engineer where I can utilize my technical and design experience to develop fun and exciting games that inspire and delight players.
Designed and developed all 100 levels for Track mode for Color Switch, one of the top revenue-generating modes of all time for Color Switch Phoenix.
Developed and supported games for Color Switch’s audience of over 200 million players worldwide, including weekly updates
Sole engineer for 17 of Color Switch Phoenix’s 34 games
Utilized Git and Unity3D to collaborate with a remote, international team of artists, designers, and engineers.
Released test builds for Color Switch every single day, plus a new release build to users every single week for over a year without missing a single week.
Instructed and supported 16 students in the fundamentals of game design and development at Make School’s Summer Academy, which directly resulted in the publishing of nearly 20 games over the course of the 6-week program.
Developed 150+ iterative virtual reality experiences and 2 games for neurodegenerative patients that utilized IBM Watson features to assist disabled patients and allow their participation.
Developed flight controls, UI/UX, physics, and the majority of the gameplay programming for Butterfly Knife Fight, a 3D game for Windows, Mac, and Linux
Unity3D Certification