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Chief UX Designer
Lyngby, Denmark
Aug 2019 - Present (5 years)
Concept development, UX prototyping, UI-design, user research in Retail Investment. Designing new solutions within the I-Want-To-Follow-My-Investment domain. I’ve mostly worked with designing a new frontend for a Corporate Action handling system. I have been working alone, facilitating workshops interviewing users, prototyping, usertesting.
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Expert Digital User Experience Specialist
København, Denmark
Apr 2017 - Aug 2019 (2 years 4 months)
Designing savings and investments solutions based on business and user research. My work includes prototyping, analyzing research data, collect needs and wishes from stakeholders. Daily cooporation with developers, Product owners and Business analysts. Working agile within the Safe agile framework.
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Lead User Experience Designer at Fibetco / BetOnFinance
København, Denmark
Aug 2013 - Apr 2017 (3 years 8 months)
Managing all creative aspects, freelance graphic designers and student workers. Working closely with front-enders and full-stack developers. BetOnFinance is a startup company where I have been with from the very beginning. I have done all design and prototyping so far.
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Lead UX / Game designer
Hapti.co (IO Interactive)
Feb 2013 - Jul 2014 (1 year 5 months)
Managing our creative team. Optimizing and developing our core service www.coreonline.com
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User Experience Consultant / Analyst
Valtech Danmark
Jun 2011 - Nov 2012 (1 year 5 months)
Just finished www.jabra.com
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Information Architect
DIS/PLAY
Apr 2009 - May 2011 (2 years 1 month)
Prototyping of websites, SEO, usability, online strategy, webtracking and analysis etc.
Clients: Statens Serum Institut, OK Benzin, Økonomistyrelsen, Royal Greenland a.o.
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User Experience Consultant
Guava Online Marketing
May 2008 - Feb 2009 (9 months)
User experience, user testing, user flow diagramming, interface prototyping etc.
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Information Architect
Dwarf
Feb 2007 - May 2008 (1 year 3 months)
Structuring private websites from a usability perspective.
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Level Designer
Deadline Games
Apr 2004 - Feb 2007 (2 years 10 months)
Computer game production