![](https://s3images.coroflot.com/user_files/individual_files/535312_z9iakucqqdns8fgvajze_hezr.jpg)
Coreonline front page - prototype and implementation. The aim was to convince the user to play our games. The front page should make the user to either select a game to start playing or signing up.
![](https://s3images.coroflot.com/user_files/individual_files/535312_dzhcbtmyund8c4nq_r3kpm6zw.jpg)
Coreonline shop - Wireframe. The user could choose between different subscription models.
![](https://s3images.coroflot.com/user_files/individual_files/535312_f0pypvaunyvesyscamehb3woo.jpg)
Coreonline shop - Payment step - wireframe
![](https://s3images.coroflot.com/user_files/individual_files/535312_vyb4jv8kvxdkf5ojalsadtsys.jpg)
Coreonline wireframe shop
![](https://s3images.coroflot.com/user_files/individual_files/535312_mso2w8jwggkouaa4pqq_d5gzj.jpg)
Flowchart of Multiplayer setup. The concept is based on peer-to-peer connection. The following wireframes show how the invite process takes place and friends can be added from different social pools
![](https://s3images.coroflot.com/user_files/individual_files/535312_yyivq_8jktb5ujdl3mjbcggjk.jpg)
Freinds management wireframe
![](https://s3images.coroflot.com/user_files/individual_files/535312_cnzzhuol3slaenimdhfjggcrx.jpg)
Freinds management wireframe
![](https://s3images.coroflot.com/user_files/individual_files/535312_crr5ta3ku_mg9vwgnnmigff6y.jpg)
Freinds management wireframe
![](https://s3images.coroflot.com/user_files/individual_files/535312_gjtkgignsuapzf46vhntzlu3p.jpg)
Profile settings prototype
![](https://s3images.coroflot.com/user_files/individual_files/535312_zipmlthlucibgq3ihqoouqqta.jpg)
Implemented front page after user logged in
![](https://s3images.coroflot.com/user_files/individual_files/535312__wy06daritcfy9yt8tcva_mnu.jpg)
Implemented game missions - overview page
![](https://s3images.coroflot.com/user_files/individual_files/535312_lk8nfnxd286qqdtrq5n9bnllv.jpg)
Implemented game - play mission page
![](https://s3images.coroflot.com/user_files/individual_files/535312_zggcdrt7spgm85jgwt9gcl4c4.jpg)
Landing page prototype
![](https://s3images.coroflot.com/user_files/individual_files/535312_gr6pc3u6mclmrgizruko8tell.jpg)
Landing page early prototype. The focus was to get as many leads as possible.
![](https://s3images.coroflot.com/user_files/individual_files/535312_rzudcw4zmtf4a5vcdbyislkc_.jpg)
Coreonline mobile version - Prototype. It wasnt possible to play the games on mobile devices. But many users found our platform via their phone, why we needed a way to communicate to the users that should stay with us, but on their PC in stead. The mobile site should tell about all the great games to play, about the concept and the prices.
![](https://s3images.coroflot.com/user_files/individual_files/535312_pxyjml8mknoxehfjl6tfibnvm.jpg)
Coreonline mobile version - Game description - Prototype. It wasnt possible to play the games on mobile devices. But many users found our platform via their phone, why we needed a way to communicate to the users that should stay with us, but on their PC in stead. The mobile site should tell about all the great games to play, about the concept and the prices.
![](https://s3images.coroflot.com/user_files/individual_files/535312_i9rcpcfy5vxzbmxc9saowp5a9.jpg)
Coreonline controls overlay while playing - prototype
![](https://s3images.coroflot.com/user_files/individual_files/535312_fujxw9xhecgkhx8tvezxjlyjw.jpg)
Coreonline controls overlay while playing - prototype
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