Paris Nights (Gameloft, 2008)
Gameloft's Nights franchise, a combination of adventure and life-sim gameplay, brings the players to Paris, enabling them to visit the most intriguing parts of the city while spoofing the Da Vinci Code, Amelie and many other films set in the City of Lights.
I was a designer on the original java version of the game, aimed at the Japanese cell phone market. I worked mainly as a mission designer, but I was also in charge of the photo taking mechanic (which was pretty innovative at the time) as well as a dating system (see third image, below).
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