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Freelance Designer
garyholmes design
Jan 2011 - Present (13 years 10 months)
As a designer I am working constantly on small commercial (and occasionally private) projects to keep the Design work flow and idea generation fresh. I have widened my skill base and started to become a more developed designer. Web design is a side of my business I am constantly striving to improve, not just for my own benefit but as another area for which I can work with any potential new clients.
The bulk of my work is currently Idea generation and Technical Design Concepts for the Automotive and Product Industry. Plastic being my main area of expertise.
A recent collaboration with id-entity designstudio (http://www.id-entity.de/#tab-b-star-sneaker) in Germany with whom I work with together on design solutions Projects and Concept Generation. This is an ongoing relationship that is constantly developing involving all aspect of both our businesses.
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Product/Still Life Photographer
garyholmes photography
Jan 2011 - Present (13 years 10 months)
My work is based mainly in the Studio photographing products for magazines or advertising, but occasionally I get the privileged of working outdoors on location projects or on landscape projects.
Much of my work is commercial, however when time permits I also love to experiment in the studio with new projects designed to help promote my photographic business and also to learn new technique and equipment.
My over skill base cover the following areas of Photography:
- Editorial/Advertising
- Product
- Jewellery/Fashion
- Landscape
- Events
- Interiors
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Studio Manager
Studio 65
Nov 2011 - Dec 2012 (1 year 1 month)
Running of Photo Studio in Vienna, where I also work as a Photographer.
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Motion Graphic Designer and Video Cutter
First voip & mobil GmbH
Feb 2010 - Aug 2010 (6 months)
Working in the Video and short film industry for Television and Satellite Broadcasting. Producing everything from TV Skins for advertisements and TV spots, to full length Advertising spots in After Effects and Premiere.
Also my drawing abilities gave me the opportunity to do some Storyboarding and my Industrial Design Background made it easy to adapt my hand to Set Design for the studios in house and some for external customers. All be concetpualised on paper and later Modeled in Autodesk StudioTools and Rendered in 3D MAX for the final animation and stills.
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Industrial Designer and 3D modeller
Peschke Design OEG
Jan 2005 - Dec 2009 (4 years 11 months)
A job where a lot of development was done on my Designing methods and skills; 3D modeling and the fine tuning of design, mainly. Both which improved greatly over my 5 years at the company. I have completed many successful products some of which are on the market today, and which a I am very proud of.
Since leaving Peschke Design I have moved into a more graphic orientated discipline.
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Industrial Designer
GEPDA
Aug 1999 - Dec 2004 (5 years 4 months)
Plastic engineering and Conceptul Design
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Student Designer
EDC, GE Plastics Holland
Feb 1998 - Sep 1998 (7 months)
Student placement in the European Design Centre of GE Plastics. This was a very intersting Placement exploring many project within the Plastic industry