I am currently a Game Designer and Developer at Zulleon Limited (http://www.zulleon.com/), where I have designed and then built a variety of different projects, from prototypes to full production releases of digital games. I was also the lead designer and developer on OOKs Rush, an infinite runner released on iOS and Android.
Prior to this, I recently completed a Masters Degree in Trinity College Dublin in Interactive Digital Media, achieving a first class honors with a distinction. I worked as a developer and designer with Fierce Fun from 2015 to 2017. (https://fiercefun.com/)
I have been interested in computing, technology and game design from an early age and have experience working with C# and Unity as well as being very familiar with the current state of the industry. I am also familiar with 3D modeling, 2D animation and image processing and have worked with 3Ds Max and Spine 2D, particularly their Unity implementations.
I have worked as part of a number of diverse teams in the past leading a team to win the Best Medical Award at the BT Young Scientist in 2006 as well as working on a number of different science outreach projects with the Center for the Advancement in Science, Maths and Technology in Waterford Institute of Technology. (http://www.calmast.ie/)