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Sr. Principle UX Designer
Oracle
Oct 2021 - Nov 2023 (2 years 1 month)
Led design projects that transformed Sales applications and design systems into consumer-grade, user-centered driven solutions.
Developed ideal design concepts for the next generation of CPQ (Configure, Price, and Quote) addressing end-to-end quote cycle.
Collaborated with product managers to develop product requirements and user experiences for various sales applications, including sales forecasts, reports, pricing engines, and rollup data.
Collaborated with the Core Design Team and other product design teams to develop a framework and specifications for the recommendation component.
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Design Director
Sunnyvale, CA
Nov 2017 - Oct 2021 (3 years 11 months)
Collaborated with the GIS team and design agencies to develop new products from the concept stage through launch.
Created the design strategy, product requirements, and brand identity for GIS's first commercialized product, GuestView Guide - a digital concierge for vacation rentals.
Created study plans for the GuestView Guide pilot launch, identifying requirements for revenue-generating features and validating new product features.
Supervised and managed UX design work and UI developments fulfilled by contracted design agencies and software development firms.
Established a sprint process for planning and developing product concepts and requirements.
Planned and facilitated ideation workshops and design sessions with NEC executives from the headquarters.
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Associate Creative Director
Santa Clara, CA
Apr 2014 - Nov 2017 (3 years 7 months)
Led the UX team designing the next-generation, cross-device, cloud-based media delivery platform.
Collaborated with the product management team to define product requirements, define a product roadmap, and establish a customization framework.
Outlined design goals, use cases, and deliverables for each sprint design work.
Defined the scope for usability study, design benchmark, and projects for RITE (Rapid Iterative Testing and Evaluation).
Presented and pitched MediaFirst's design framework to potential clients.
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Lead Designer
Samsung - Mobile Lab
San Francisco, CA
Jun 2013 - Mar 2014 (9 months)
Collaborated with multidisciplinary lab members on designing mobile-centric features highlighting new technologies and the untapped potential of mobile devices.
Developed design framework of the infrared-enable remote control feature for mobile devices.
Provided preliminary UI design of Samsung Gear 2 based on the primary usages and potential 3rd party service integration.
Coached junior designers on the design process, documentation, prototype development, and presentation design.
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Lead Designer
Samsung UX Innovations Lab
Jun 2011 - May 2013 (1 year 11 months)
Collaborated with project leads on identifying product concepts that Samsung could commercialize in a 3-5 year timeframe.
Gathered information that verifies/supports the concepts and the opportunity spaces. The information included market trends, competitive analysis, and technology assessment.
Develop prototypes, demos, and executive presentations that illustrated business opportunities, value propositions, scenarios, and critical aspects of the proposed concepts.
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Sr. Visual Designer
San Francisco, CA
Jul 2006 - Jun 2011 (4 years 11 months)
Developed interface design, wireframes, motion design, and design guidelines for various digital experience projects. Types of projects include the mobile interface, desktop interface, retail signages, set-top-box, software, and websites.
Conceptualized augmented reality user interface for Intel digital signage proofs-of-concept featured at CES and the National Retail Federation Conferences.
Delivered the UI design and framework for awarding-winning projects, including IGT's casino management software, HP all-in-one Touchsmart PC, and Synopsys website.