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ART DIRECTOR/SENIOR ILLUSTRATOR
May 2019 - Present (5 years 7 months)
FiGPiN COLLECTIBLE PINS * High quality enamel pins from concept to final print-ready art * Work directly with Creative Director to establish style-guides, best practices, and cutting-edge techniques to create the finest looking art for these pieces. * Work directly with official licensors and studios * Design and Illustrate packages that showcase product * Work directly with factories and produce print-ready separated, precision art work. * Partial official licensor list: LUCASFILM, MARVEL, DC, DISNEY/PIXAR, MLB, NBA, SEGA, MTV, WB, NICKELODEON, NETFLIX, FUNIMATION FiGPiN Official Website
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FRANCHISE ART DIRECTOR / * Franchise level Art Director of dedicated art teams
BEJEWELED
PopCap Games for all current and upcoming TBA Bejeweled products (Facebook, Mobile, Console), promotional materials & marketing products: * Built and mentored successful top-level art teams * Defined & upheld Bejeweled brand through brand bible and style guides * Collaborated with Marketing, Creative Labs, Merchandising, and 3rd party vendors * Outlined and implemented asset approval process * Gained insight into success factors that foster and maintain an efficient, happy, and productive team Bejeweled Blitz - iOS, Android, Facebook Bejeweled - iOS Unannounced Bejeweled Title - iOS, Android, Facebook Hasbro Bejeweled Games SENIOR ARTIST - Game Assets, Concept, Marketing, Logo, & Key Art, Art Direction: * A principal artist and key contributor for the Bejeweled franchise: * Contributed brand-defining art direction, game assets, concept, marketing, logo & key art, background art, UI design & art, storyboards, animatics, badge art, icon art, and cut-scene art * Built style guides as resource for both in-house and outsourced game art teams * Refreshed brand identity for Bejeweled through updated logo, new key art, app store icon creation, ad art, and other promotional materials * Built brand bible as a guide for marketing and creative services teams Bejeweled Stars - iOS, Android, Facebook Bejeweled Blitz - Facebook, iOS, Android Bejeweled 3 - PC Bejeweled 3 - Xbox 360, PS3 Bejeweled Chrome Plants vs Zombies - Marketing & Concept art Allied Star Police - iOS Zuma's Revenge - Xbox 360 Zuma Blitz Game Art Examples
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Brand Development Character Design Marketing/Logo/Key Art
Texture Art Background Art Brand Bible Creation
* UI Art/Design Package Design 3D Object/Environment Modeling * Layout Character Ink and Color 2D & 3D Animation * Book Illustration Creative Services Traditional Painting/Media * Website Illustration Game Concept/Design Package Illustration
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DoubleDown Interactive
UI ART LEAD DOUBLEDOWN FORT KNOX * Designed, concepted, and mocked up screens to provide UI Art and UX solutions. * Responsible for establishing and upholding the look and feel for existing and upcoming products * Created style guides and worked directly with marketing team DoubleDown Fort Knox in the App Store
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Final Strike Games
Contract
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ROCKET ARENA
SENIOR UI/UX ARTIST
* Designed, concepted, and mocked up screens to provide UI Art and UX solutions for a AAA game. * Worked directly with Lead UX Designer to create the best overall user experience. * Direct influence and execution of all UI assets including dialogs, buttons, icons, menus, palettes, materials, rankings, leaderboards, etc. for a cohesive, enjoyable experience with clear objective and beautiful visual solutions, concept to deliverable. Rocket Arena Official Website
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PopCap Games
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SENIOR ARTIST
Loose Cannon Studios
Tornado Outbreak - Wii, Xbox 360, PS3 Unannounced Multi-Platform Title * Created original painted textures and 3D assets for expansive world environments, props, characters, vehicles, and objects. * Created environmental and character concepts and production paintings for existing and upcoming titles.
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SENIOR ARTIST
Amaze Entertainment
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SENIOR LEAD ARTIST/LEAD BACKGROUND ARTIST
Hulabee Entertainment
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SENIOR ARTIST
Gas Powered Games
Redmond, WA
Oct 2007 - Oct 2008 (1 year)
Unannounced Wii Title * As a principal concept artist, played a primary role in establishing the style, atmosphere, and look of the environments, characters, and objects populating the world. * Concepts were directly translated into 3D assets. * Created multiple 3D environment, prop, and character models with original textures painted from scratch. Concept Art Examples
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SENIOR LEAD ARTIST/LEAD BACKGROUND ARTIST
Humongous Entertainment
1992 - 2000 (8 years)