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Senior Design Manager, Product Design
Disney Experiences, Parks and Products
Glendale, CA
Apr 2008 - Present (16 years 8 months)
Currently manages vertical product development for Parks and Stores in the toys, collector, and souvenier categories
Worked for 9 years in design for licensing, partnering with Mattel, Hasbro, Jakks
and numerous smaller companies on developing new Disney Animation product as well as evergreen brands like Disney Princess
Partners and collaborates with multiple teams across the company on new content initiatives and strategies for each quarter
Extensive experience in creating and presenting new product lines and launches to the greater teams
Builds and fosters strong working relationships with studio and channel content partners
Works closely with sourcing partners on the scheduling and costing of vertical product
Directs product team to incorporate innovation, storytelling, and quality in all products
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Senior Designer, Toys and Games
MGA Entertainment
North Hills, United States
Toy and Game Designer for properties such as Bratz, Marvel, Simpsons, and Little Tikes Full creative control from concept development and 3D modeling through to manufacturing. Worked in depth with HK engineering and factories on costing and quality testing Pitched and presented products to buyers during showroom walkthroughs
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Designer, Household Products
Royal Household Products
Cerritos, United States
Product designer for kitchenware items Design development included concepting, drafting, and model prototype building Directed to reinvent the company's kitchenware line and create a new fresh design perspective