-For Christian the most important part of life, except family of course. Is to be working with nice and funny people, at a workplace where the atmosphere and team spirit are as important as the work itself.
He's a nice guy who's also extremely interested in innovations and new technologies such as Virtual Reality, VR MetaVerse, hand and eye-tracking technologies.
He has a long experience of User experience and user-centered design in relation to QA. Usability in its digital form as of software UX of course. But foremost a great fondness in the bridge between hardware-software UX ergonomics, as well as product design and development with a UX focus. He also have a huge interest in gamification, digital realistic games and simulators as well as game design.
With years of work experience, knowledge and background in interaction design, a burn out. QA experience, long-term technical skills and wide range of IT-related skills. I am a valuable coworker for most companies and partners creating user friendly services, creative products and VR applications, with a user-friendly design focus in mind. Im also a highly respected and recognized colleague around other coworkers. Easy-going, warm, empathic but energetic person who always has a smile close at hand.
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As a quick learner and technical individual I have years of experience from work and education when it comes to virtual reality experiences and new technologies. QA, AI/ machine learning test tools, user-centered design, usability and UX. Usability design methods and years of UX and exploratory testing. Agile development, SCRUM, Kanban, JIRA, DevOps, ITIL. User studies, requirement analysis, mock-ups and prototyping. Complex international IT projects and teambuilding.
I also have experience from my biggest spare time interest regarding product development as well as ergonomics and product design.
Knowledge in Mabl, Tricentis Tosca, Sketch, Indesign, Adobe Experience Design, Photoshop. InVision, UXPin, Balsamiq, Axure RP8 and more.
My third-year project, “Engagement in digital games – a study of immersion in first-person shooters” was recommended for scholarship in the category Systems science/ Informatics by the teachers at the School of Computer Science, Physics and Mathematics department, Linnaeus University of Kalmar Sweden.
http://hik.diva-portal.org/smash/record.jsf?pid=diva2:224649&rvn=1