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Design Digital Sculptor
Ford Motor Co.
Dearborn, MI
Apr 2021 - Present (3 years 7 months)
Autodesk Alias Digital Sculpting, Maya Poly Modeling, VRED Image Rendering VR technologies,3D Prototyping, Full vehicle builds, Interior/Exterior Studio Models, Clay Surface models, market research models, Lighting, components, and accessories.
Utilizing Design Thinking & User Experience methods to deliver breakthrough products and services that will delight customers. Laser-focused on bringing innovative, exciting, and sustainable ideas to life. From autonomy and electrification, to smart mobility technologies, our Product Development teams around the world are working together with excitement to make smart vehicles for a smart world.
+Interfacing with all levels and functions of the Design team and engineering to develop a design intent model within time/engineering constraints.
+Delivering a finished 3D digital design in Alias or any 3D poly-modeling techniques.
+Working in a dynamic work environment with continuous change and a willingness to learn new skills.
+Master at creative problem solving.
+Utilizing engineering requirements and incorporating restraints into design intent.
+Working extended hours including weekends and holidays.
+Working as a medium between engineering and design to deliver a product which satisfies both engineering and Design intent
+Working collaboratively with the fabrication team and independent contract fabricators to assemble and build models to satisfy design and deadlines
+Managing large programs, data collection, Visualization, VR meetings and data transfer
+Building complete Interior/Exterior models, Parts creation for show cars including complete assemblies for a running vehicle
Contributions:
Mustang Mach-E Interior/Exterior Studio Model I/O, Center Console
Bronco/Bronco Sport Theme Development, I/O build, Interior
2021 F-150/Raptor Int/Ext Theme Development/ Production Parts
Rocket League Edition F-150: Chicago Auto Show
Escape
Explorer
Expedition
Transit
AV Surface R&D, Edison Group
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Digital Sculptor
Dearborn, MI
Jun 2017 - Apr 2021 (3 years 10 months)
Working from images with designers and model makers to create 3-dimensional models in the Computer Software Autodesk Alias. These models are preliminary conceptual models either made for viewing purposes in rendering software, VR, or used to create physical models for the Design Team to verify at full 1:1 scale. Models are typically made of multiple mediums such as clay, rapid prototype plastic, acrylic, or machined metal.
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Sales Associate
Milford, OH
Aug 2010 - May 2017 (6 years 9 months)
Responsibilities included supporting the sales efforts at a Sherwin-Williams paint store. Serviced wholesale and retail customers. Assist customers in person by determining needs and presenting appropriate products and services. Insured the ensuring sales transactions completed accurately, maintaining accurate work order files, formulas, pulling appropriate products from the sales floor or warehouse, and tinting and mixing them to customer specifications. Store Inventory, Job site visits, Sales calls, Job Quotes and Customer Relations.
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Industrial Designer
Fond du Lac, WI
Jan 2016 - Aug 2016 (7 months)
Worked collaboratively and independently with highly qualified industrial and graphic design professionals who were responsible for the design of outboard, stern drive motors, controls and
user interface systems for the recreational boating industry.
Contributed to, and worked within, criteria established by a multi-disciplinary product development team while adhering to the HPPD process. Determine materials, construction, mechanics, shape, color, surface finish, manufacturing processes and packaging in cooperation
with a multi-disciplinary product development team. Execute functional designs with the highest level aesthetic appeal to maximize customer desire / market success. Create documentation necessary to convey design solutions through image / trend boards, sketches, renderings, 3-D models, CAID surface data and written reports.