Bert Snow is the VP of Design at Muzzy Lane Software, and a designer/creative director with a history of innovation in game design and deep experience with games and learning. Bert leads Muzzy Lane’s design group, and with the Muzzy Lane team has created award-winning games for mobile devices and laptops, including Underground Railroad: Journey to Freedom for National Geographic, Past/Present , a social history game for middle-schoolers), NELL, an early-language learning game prototype, Studentopia, a game about nutrition for young teens, Other projects include the McGraw-Hill Practice series of simulation games, including Practice Spanish (an immersive language-learning game), Practice Marketing, Government in Action, and Practice Operations.
Before joining Muzzy Lane, Bert was a founder and lead designer of Virtual Music, a company that pioneered the music-game genre. There, Bert designed several groundbreaking music-gaming titles including Quest for Fame (starring Aerosmith). Virtual Music was acquired by Namco in 2000.
Bert also has been very involved in the creation of the River Valley Charter School, a public Montessori-based school. He holds a BA with highest honors in Art from Williams College, and speaks frequently on game design and learning.
• Codie Finalist 2015: Practice Spanish
• Games Learning & Society Game Challenge Finalist 2014: NELL
• SIIA Serious Games Challenge: Winner 2015: Underground Railroad: Journey to Freedom. Winner 2013: Practice Operations
• Serious Play Silver medal 2012: Past/Present
• Games for Change 2011: Best Educational Game (co-winner), Participatory Chinatown
• Serious Play Silver medal 2011: for Practice Marketing
• Serious Play Bronze medal 2011: for MIDDWorld language-learning game.
• SIIA Serious Games Challenge Winner 2010: Practice Marketing
• League for Innovation Best New Product Award (Making History)
• MITX Finalist - Education software (Making History)
• E3 Leonardo daVinci Award for product design (Quest for Fame and Virtual Guitar)
• Invision Awards: Silver Medal for Best Overall Game Design (Quest for Fame)