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Creative Director
BC DESIGN HAUS Agency
Apr 2014 - Present (10 years 7 months)
• Provide strategic direction to implement the brand identity, package/product design, & digital marketing campaigns.
• Develop holistic marketing & creative solutions across multiple communication touchpoints.
• Lead the development process in client engagements to influence design, strategy, & branding.
• Implement innovative product design and lead break-thru design thinking.
• Manage the creative activities of the team(s) to implement objectives & provide quality deliverables.
• Maintain a weekly online blog page to inspire innovation across the design community.
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Creative Director
Mattel, Inc.
Jul 2011 - Apr 2014 (2 years 9 months)
• Direct the creative development process for brand identity, strategy, & package design for Mattel Games business unit.
• Drive the performance of designers, copywriters, & mgr. from ideation to final visual language, to communicate marketing objectives.
• Manage the creative activities of 30+ brands globally, both Mattel IP and licensed brands.
• Partner with Marketing & Product design leaders on “go-to-market” strategies to increase volume and drive sales.
• Observe consumer insights (Mom’s with kids, and kids) and deduct findings to influence packaging communication.
• Bring disruptive design to the forefront, to break-thru the clutter on-shelf, and win in the marketplace.
• Mentor & lead a creative team to apply creative solutions to business problems, while inspiring a culture of innovation.
• Maintain a healthy disregard for conventional thinking. Form new ideas that translate into design that matters and moves business forward, in a meaningful and relevant way.
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Creative Director & Strategist
BC DESIGN HAUS
Oct 2009 - 2011 (2 years 1 month)
• Provide strategic direction to implement the brand identity, package/product design, & digital marketing campaigns.
• Develop holistic marketing & creative solutions across multiple communication touchpoints.
• Lead the development process in client engagements to influence design, strategy, & branding.
• Implement innovative product design and lead break-thru design thinking.
• Manage the creative activities of the team(s) to implement objectives & provide quality deliverables.
• Maintain a weekly online blog page to inspire innovation across the design community.
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Package Design Manager Assoc.
Nestle USA
2001 - 2009 (8 years)
• Develop brand identity, package design, & social media efforts for the Food, HC Nutrition, & Beverage brand industry.
• Align strategic goals, design, & marketing objectives with key stakeholders.
• Manage the timelines & workflow of design projects from concept to product launch.
• Successfully managed a $2.5 mm packaging budget.
• Key creative liaison between marketing & agency partners.
• Collaborate with the global market leaders to maintain global design styleguides.
• Partner with Digital Marketing teams to implement a social media outreach program for Mom/Dad’s Bloggers.
• Implement social media strategies (Twitter, Facebook) to engage ongoing relationship with Nestle-targeted consumers.
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Design & Brand Identity Manager
Procter & Gamble
Oct 2006 - Oct 2007 (1 year)
• Establish the design tone and brand identity of a $3 billion laundry brand franchise (Gain, Cheer brands).
• Provide the design direction to develop creative solutions, while managing the workflow of the design team(s).
• Align on the marketing objectives and creative design strategies.
• Participate in the ideation process that applies consumer insights, to influence the brand promise.
• Partner with agencies to successfully bring a holistic brand experience to life.
• Collaborate with product designers to ensure product and packaging are well-integrated to maintain the brand essence.
• Observe consumer insights in research, to gain a better understanding of the target market.
• Manage the workflow of multiple $1mm initiatives successfully, from concept to product launch.
• Collaborate with the global design teams to implement a design that successfully localizes the brand in its unique market.
• Stay on top of immerging trends, inside & outside the category.
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Senior Art Director, Interactive Design
IBM eBusiness, Interactive Design Studio
1999 - 2001 (2 years)
• Lead the visual design efforts in the digital marketing space, for Entertainment, Healthcare, & Technology industries.
• Translate traditional concepts to the online space, with the implementation of innovative UE/UI strategies.
• Set the tone of the visual language and lead the interactive team(s) thru its development and implementation process.
• Partner with key stakeholders to ensure objectives and milestones are met.
• Establish design styleguides and ensure that the visual design solution meets the marketing objectives.
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Senior Designer
Mattel, Inc.
1997 - 1999 (2 years)
• Design break-through packaging concepts, aligning w/the strategic objectives of the Barbie global brand franchise.
• Implement design solutions ensuring it meets global design style guide standards.
• Gain an understanding of the hard/soft lines product functionality and implement successfully into the package design.
• Make structural design recommendations to enhance product features.
• Work in partnership w/Marketing team to bring the brand to life, & target the consumer (Youth culture, Moms w/kids).
• Art direct creative team (photographers, production artists, Photoshop retouchers, illustrators, stylists, & set-builders).
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Art Director
Cameron Newall Advertising
1996 - 1997 (1 year)
• Function as a creative lead in recruitment advertising campaigns working in partnership with Copywriter to conceive, develop, and produce effective advertising concepts, high-tech and healthcare industries.
• Roll up sleeves as necessary in all phases of creative development.
• Set the stylistic and artistic direction of advertising and marketing materials in print and interactive media.
• Oversee the work of designers, production artists, illustrators, photographers and while also mentoring other art directors and designers (direct reports).
• Work on several campaigns at once, under pressure and tight deadlines, ensuring deadlines are met.