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Industrial Designer
Graham Packaging
May 2005 - Present (19 years 6 months)
Designing mono-orifice fluid containment vessels at an alarming rate!
Currently working with international companies to develop new structural package designs. I create new designs independently or directly with customers in live CAD design sessions and have created several packages to help the sales team present Graham’s technical and design capabilities. I have been awarded over 20 design and utility patents.
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Toy Designer
Processed Plastic Company
Jul 2004 - Mar 2005 (8 months)
Invented, engineered and designed the best children's toys you've never seen!
I created original product concepts in the fast paced toy industry. "Season kick-off" mtgs required coming to the table with 50+ new toy ideas and then working through interest and feasibility of everyone's ideas within a few days in order to develop an action plan for the entire season. I always had several ideas at the top of the short list.
Daily responsibilities included conceptualization through sketching and rendering, market research and keeping projects on schedule. Other responsibilities included the development of specification sheets, cost reduction proposals and concept presentations for internal and external review.
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Design Coordinator for Product Development
Big Time Toys
Feb 2003 - Jul 2004 (1 year 5 months)
Made crazy inventors' toy concepts reality.
Developed concepts, designs and their mechanical solutions. In addition to fine-tuning the function and aesthetics of incoming concepts, I constantly sought out additional low-cost ways of enhancing the toy experience for children through added features or gameplay opportunities.
Daily responsibilities included providing drawings and verbal explanations of designs to engineers in Hong Kong and directing independently contracted artists and inventors. Additional responsibilities included creating instruction sheets, engineering specifications and quality control checklists.
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Industrial Design Coop
Panasonic (Matsushita Home Appliance Company)
Jan 2002 - Jan 2003 (1 year)
This was a very valuable internship for the Panasonic floorcare division full of design, model making and general corporate learnings.
Worked with design, engineering, manufacturing and marketing on new concepts, detail refinement, human factors and graphics for Kenmore and Panasonic vacuum cleaners. I participated on the redesign of the flagship Kenmore Progressive canister vacuum by creating my own concepts for the final mix presented to focus groups. Comments regarding my concept were incorporated into the final design. The current model relates even more strongly to one of my discarded concepts.
Responsibilities included sketching, model making, painting, research and presentations.
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Studio Assistant
Judy Onofrio
Aug 1993 - Aug 2001 (8 years)
Worked closely with the artist on creative decisions regarding form, details and color on large scale sculptures.
My ability to add miniscule beads "right-side up" without visible glue earned me the nickname of "tweezer" in the studio. I began to add patterns into the background surfaces that became a standard in surface finishing for years. I had the ability to focus on the smallest details of the largest sculptures whether they took a few days or several weeks. With my natural ability to sort and organize I was also able to properly identify, label and sort the artist's entire history of work that was loosely documented through thousands of slides.
Daily responsibilities included surfacing with beads, broken mirror and ceramic, jewelry seashells, etc. I also was responsible for grouting, painting, final finishing and office and studio organization. I often aided in training new assistants and loved to source raw materials in the community on garage sale days.
(Note: I worked part time 1993-1996, fulltime 1997-1998, and fulltime summers 1999-2001)