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Founder & Director
Intuitive Game Studios
Apr 2013 - Present (11 years 7 months)
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Game Director & Consultant
Independent Consultant
Sep 2011 - Present (13 years 2 months)
As an independent consultant, I work with a variety of partners and organisations, utilising my extensive experience in game design and development to provide solutions and guidance to a host of different enterprises.
AFTRS (Australian Film Television and Radio School)
- Thesis Assessment
- Guest Lecturer
TUI Studios
- Game Direction
- Design Documentation
- Concept Creation
Dog Money World
- Design Direction
- Design Documentation
Envelop Entertainment
- Design Consultation
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Design Lead
KMM Interactive Entertainment
Sep 2011 - Mar 2013 (1 year 6 months)
KMM Interactive Entertainment is a subsidiary of Kennedy Miller Mitchell, an award winning film production company. KMM Interactive Entertainment is an independent game development studio working on AAA titles for Console and PC.
- Concept Creation
- Concept Pitching
- Publisher Liaison
- Systems Design
- Motion Capture Co-ordination
- Managing Design Team
- Recruitment
- Motion Capture Coordination
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Design Lead
Team Bondi
Feb 2005 - Aug 2011 (6 years 6 months)
Team Bondi is an independent game development studio, producing AAA titles for PC, PS3 and XBOX 360.
- Managing Design Team
- Project and Company Planning
- Publisher Liaison
- Internal and Media Presentations
- Concept Creation and Implementation
- Concept Pitching
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Senior Designer
Sony Computer Entertainment Europe
Dec 2004 - Jan 2005 (1 month)
Sony Computer Entertainment Europe is a 1st party development studio, producing content for the PlayStation Brand and Hardware.
- Original project conception and breakdown
- Component construction
- Team liaison and tool chain planning
- Internal and media presentations
- Preparation for publication by S.C.E.E., S.C.E.A. and Sega for the Japanese sku
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Designer
Sony Computer Entertainment Europe
Dec 2000 - Nov 2004 (3 years 11 months)
Sony Computer Entertainment Europe is a 1st party development studio, producing content for the PlayStation Brand and Hardware.
- Level Creation
- Design Tool Development
- Presentation to Media
- Preparation for publishing by S.C.E.E., S.C.E.A. and Capcom for the Japanese SKU
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Thermedics Detection Systems Analyst
I.S.S.
Dec 1996 - Nov 2000 (3 years 11 months)
Dedicated process to maintain optimum foreign and domestic security both in the UK and abroad.
Secure and accompany high profile, international flights to maintain their intergrity in potentially hostile environments.