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Game Artist
The Playforge/Playforge Games
San Mateo, CA
Present
Created assets for concept, production and UI Offered critique on animation and assets Created a file system for source and production files Created items and characters adhering to the style of existing games Collaborated with Project Manager and Lead Artist to create styles for new games
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Game Artist
Tinyco/Brooklyn Packet
San Francisco, CA
Created assets for concept, production and UI Communicated and responded to critique from Lead Artist and Art Director
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2D Artist - Puzzle Quest 2 (Windows Phone 7)
Namco-Bandai Games
Created and edited high-res assets Created mock-ups for Achievement UI
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In-House Graphic Designer
DeNA Global
San Mateo, CA
Conceptualized characters/environments/UI for MobaMingle for iPhone Managed asset creation based on time and technical requirements Optimized graphics adhering to mobile limitations
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Production Assistant - Dizzywood
Rocket Paper Scissors
San Francisco, CA
Created avatar items for in-world deployment deadlines Redesigned storefront UI to be more intuitive and user-friendly Tested and communicated bugs in new games and features