Modeling, texturing, materials and lighting. Design reference from team member's concept art.
Modeling, texturing, materials and lighting. Design reference from team member's concept art.
Mountain vista backdrop. Model, texture, materials.
Interior exit facade. Modeled , textured, materials and lighting support. Design based off team member's concept art.
modular architecture. Modeled textured. Design based off team member's concept art.
modular architecture. Modeled textured. Design based off team member's concept art.
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Lord of the Rings - War in the North

Development WB Games's Lord of the Rings - War in the North began in 2009 and was released in October 2011. I was a 3D artist on this project throughout the entire production. I focused on environments, props and assets for the weapon inventory. Many designs were referenced from work of our concept artists.