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Quality Assurance Tester
El Segundo, CA
Jul 2013 - Present (11 years 4 months)
Work with Producers and Marketing to verify game content and updates
Ensure seamless integration of content and gameplay features
Assist with server updates a live game service
Credits include: MapleStory
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Quality Assurance Lead
Santa Monica, CA
Feb 2011 - Jun 2013 (2 years 4 months)
Assisted with managing the test team's daily activities and goals
Personally reported to designers and programmers to determine the cause of and fix for various game related issues
Created test plans and ensured that important deadlines and milestones were consistently met
Found and documented game related issues as well as regressed their fixes
Credits include: Uncharted 3: Drake’s Deception, The Last of Us
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Quality Assurance Tester
May 2010 - Oct 2010 (5 months)
Isolated and reported anomalies and technical issues a consumer might encounter in the product
Wrote clear and accurate bug reports, detailing anomalies found, and the steps required to reproduce those anomalies
Performed multiplayer testing in a variety of languages
Credits include: Tony Hawk: SHRED, Call of Duty: Black Ops