My professional game design experience started in 2017 when I interned at Fantasy Flight Games. There I worked professionally on several aspects of Star Wars: Destiny, Mansions of Madness, Star Wars: Imperial Assault, Keyforge, Android: Netrunner, The Lord of the Rings LCG and Star Wars Outter Rim. Since then I have play tested for FFG as well as gone on to create my own projects, the most recent of which is a comedy jousting game called Lance-A-Little. In my free time I enjoy playing board games and competeing at high level Flesh and Blood Events.