These are some screenshots of my Unity (test) projects
Procedural Land Generator that works with Seed, octaves, flatshading, dynamic terrain materials and more -- https://www.instagram.com/p/CecMqMbgwA0/ for higher quality video
AntColonySimulator, a hobby project that focused mostly on breaking the (physics) rules in Unity -- https://www.instagram.com/p/CecKwGEghwM/
Conway's Game Of Life recreation -- https://www.instagram.com/p/CecLzIeguUG/ for higher quality
Particle Physics Simulation where dots attract and repel eachother -- https://www.instagram.com/p/CecMVYjgHMJ/ for higher quality
ALL VIDEOS HAVE REDUCED QUALITY, therefore HQ links are placed in these descriptions: Promotional Video MetropolisGo -- https://www.instagram.com/p/COfcm5kNrWv/
VR In-house Safety Trainer (Office scenario) -- Main Office Space, Dowse Fire With correct procedure -- Oculus Rift S
VR In-house Safety Trainer (Office scenario) -- Boss Office 2 -- Oculus Rift S
VR recreation by heart of The Lab's Oculus Rift Archery game #1
VR recreation by heart of The Lab's Oculus Rift Archery game #2
VR recreation by heart of The Lab's Oculus Rift Archery game #3
Realistic Galton Board - physics and collision test #ElevenHoldYourHorsesYourPowersWontWorkOnThisOne
We all know what this is... ;)
The most epic ending of all endings in gaming history
The first project I've ever created in Unity over 3 years ago (based on a Brackey's Tutorial) -- These clips are only a selection of the projects that I worked on, intended to give a sense for the range of my interests and abilities.
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These are some screenshots of my Unity (test) projects