Energetic, hardworking game design and computer science graduate with an entrepreneurial heart and advanced technical skill. Highly capable leader and effective team player, led multiple projects in design and development of games, implementing technology solutions and training team members to solve problems.
UCCS Lead
Virtual Reality Tracking Integration for Football - (Designer) – Mapped & installed microchip to track football in real-time Virtual Reality (VR), with advanced microchip technologies. Patent Pending (Creator).
Floaty Bubble – (Designer) – Used Unity to design and develop “rage” game.
Avarice – Rogue-Like Adventure Dungeon Crawler – (Designer) – Leveraged C++ and C# to design and develop dungeon crawler, researching advances in CGI to fix coding issues.
COVID-19 & ME – (Designer) – Used GameMaker Studio 2 to design and build game to help spread awareness of COVID guidelines (washing hands, wearing masks, social distancing).
Fluffy Adventure – (Designer) – Created 2d Adventure game in GameMaker Studio 2 that can be played by people with disabilities including blindness, deaf, color blindness and other special needs.